In my last post I talked about the fundamentals of a good serve. A central theme was that your serve should be as effective as possible (and can, in fact, be pretty effective) without taking on the risk of a service fault. Why? One fault and your opponent is almost 10% closer to winning the game. But it shouldn’t be that way. You really should get two serves. By only having one serve and penalizing the fault with a lost point, squash is less exciting, deprived of creativity, and the most commonly hit shot in the game becomes too often a formality. Continue reading
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